OpenGL initialized errors (added support for 3.1)įog effect breaking with many objects/particles in the sceneīlack triangle bug when dragging a file onto the window You can now change the re-install location using the Windows installerĬrash starting the software when the Windows username contains certain characters Objects completely out of view are no longer sent to the GPU for rendering, will give a speedup in certain situationsĮrror messages importing certain audio files (.m4a) Rendering now uses DirectX 11 for Windows, will give better framerates for users with AMD GPUs or integrated CPU graphics Interface scale setting is no longer visible when the only option is 100% to avoid confusionĪdded tarball (.tar) download for various Linux distributions (Arch Linux, Fedora etc.).Loading worlds with certain Russian letters corrupts the project World chunks disappearing when the camera is below Y=0Įxcessive loading times opening long animations Shift+A and Shift+D not working on Arabic keyboards png/.jpg imagesĬrash loading certain schematics with doors Objects in slightly wrong positions when loading old projectsĬan't record Mine-imator window using OBS/DiscordĬrash loading projects with invalid. Graphical issues with custom watermark settingsĬlipping issues for objects at large coordinates (1000+) Objects disappearing when 'Blur texture' is enabled Crash loading images with a width/height larger than 8192 pixels